Initializing
V O O 3D

CS2 3D Art & Motion Design

Scroll
0+
Years in Counter-Strike
2000
Since CS 1.5
0K+
Render Hours
0%
Handmade Visuals

Selected Works

001 PashaBiceps
Commercial
PashaBiceps
Click to View →
002 AWP Dragon Lore
Scene Design
AWP Dragon Lore
Click to View →
003 Karambit Fade
Motion Design
Karambit Fade
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In Motion

Services

01
3D Skin Renders
High-end weapon skin renders with cinematic lighting and studio-quality compositing.
Blender 4K Output PBR
02
Scene Design
Custom environment builds and atmospheric scene compositions based on CS2 maps and aesthetics.
Environments Lighting Mood
03
Motion Design
Animated weapon showcases, intro sequences, and cinematic loops for content creators.
Animation 60fps After Effects
04
Thumbnails & Social
Eye-catching thumbnails and social media visuals optimized for YouTube, Twitter, and Steam.
YouTube Twitter Steam

Tools & Software

Blender
Primary 3D Suite
Cinema 4D
Where It All Started
After Effects
Motion & Compositing
Photoshop
Textures & Post

About Me

Lukas R. aka Voodoo | playing Counter-Strike since 2003. Fascinated by 3D since childhood, I started my journey with Cinema 4D and later switched to Blender to bring the CS2 universe to life through cinematic visuals.

Playing Since
CS 1.5 // 2003
Location
Germany
Focus
CS2 3D Art
Main Tool
Blender

Inquiries

// Payment Methods
PayPal  ·  Bank Transfer  ·  CS2 Skins
CS2 skin payments preferred